Create character artwork and animation for a Unity game project with a snowy visual setting.
Kira · idle animation
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Context
University coursework · Unity game project
My role
Character Design & Animation
Software
Methods
Character design, Layered animation, Moodboarding
My contribution
I illustrated Kira in Illustrator and animated the separated character layers in After Effects.
Process
Winter clothing and a board define the character’s appearance. A moodboard of snowy landscapes and stylised environments supports the game’s visual setting.
I used layered character artwork to build the idle loop. The moodboard is shown alongside the animation as a collection of visual references.
Result
The character-design part of the Unity game project, shown through artwork, a looping idle animation and a reference moodboard.